Design Services

The Studio

Ten Departments, One Building

Almost everything an evening needs is made in-house. These are the departments that make it.

An immersive world only holds together if every part of it was designed by people in the same conversation. So the work is not brokered out and coordinated afterwards — it is written, drawn, built, rigged, lit, dressed, cast and called under one roof, to one drawing. What follows is what each department actually does.

Concept drawings and story development on the studio table
One

Storytelling

The department that runs first. Everything else is the consequence of what is decided here.

Brand Clients

  • Curation
  • Objective Mapping
  • Budgeting
  • Concept Creation and Development
  • Immersive Design, Development and Delivery
  • Scenography and Spatial Storyboarding, Content and Narrative

Destination and Travel Clients

  • Journeys with Narrative and Story at the Heart
  • Your Story Told Through the Places You Visit
  • Bespoke Travel Curation

Private Clients

  • Story Discovery
  • Theme Guidance
  • Immersive World Development
  • Venue and Location Sourcing
  • Investment Guidance
  • Entertainment
  • End-to-end Design, Development and Delivery
The production design workshop: set being built at full scale
Two

Production Design

The department that builds the thing. Set, structure, and everything that has to hold weight and survive a get-out.

Set Design

  • Scenic Artistry
  • Material Consideration and Sourcing

Fabrication and Building

  • Carpentry — Joinery, Veneering, Hand-finishing, Carcassing, Assembly
  • CNC and Engraving — Precision Cutting, Waterjet, Vinyl, Fabric, Leather, Rubber, Foam, Cork, Plastic, Embroidery
  • Metals — Welding, Structural Foundation Fabrication, Metal Sculpting
  • 3D Printing

Technical and Crew

  • Travel, Crew and Installation
  • Method Statements and Risk Assessments
  • Structural and Engineering Builds
  • Weight Calculations
  • Mechanical Engineering

Bespoke

  • Furniture and Prop Building
  • Upholstery
  • Fabric Design
  • Puppetry and Animatronics
  • Prosthetics
  • Magic, Special Effects and Illusion
  • Drone Design
Staging and rigging being built in a venue
Three

Stage Craft

Staging, rigging and the logistics that decide whether a build is possible in the building you have chosen.

Staging Design

  • Stage Construction
  • Stage Operations
  • Stage Technical
  • System Operations
  • Logistics
  • Graphics
Performers in costume mid-scene at an immersive event
Four

Theatre and Performance

Casting, choreography and the disciplines that make a room feel inhabited rather than decorated.

Dance

  • Casting
  • Choreography
  • Narrative

Drama

  • Casting
  • Management

Music

  • Composition
  • Instrumentation
  • Arrangement
  • Rehearsal and Performance

Puppetry

  • Design and Creation
  • Animatronics
  • Marionette
  • Animals

Flying and Flight

  • Automation
  • Acrobatics
  • Height
  • Equilibristics — Tightrope, Balancing, Walking

Circus

  • Illusion
  • Speciality Acts — Water, Fire, Strongmen, Escapology and Risk
  • Stilts
  • Clowns
  • Walkabouts
  • Contortion

Management

  • Casting
  • Dialect
  • Show Callers
  • Stage Management
Floral installation being built on its armature
Five

Floral and Landscape

Floral treated as structure rather than dressing — which is why it is engineered before it is arranged.

Floral Creative

  • Concept and Development
  • Advice and Sourcing

Design and Build

  • Sculpture
  • Armature
  • Structure and Metal Works
  • Free-standing Floral Design
  • Tablerunners
  • Suspension
  • Trees

Floral Art

  • Tapestry
  • Printing
  • Installation
  • Pressing
  • Ice
  • Dried and Artificial

Large Scale

  • Temporary Gardens
  • Mazes
  • Planting
  • Landscaping
An interior lit for an evening event
Six

Lighting

Every colour decision on this page is made under the light it will finally be seen in. This is that light.

Lighting

  • Lighting Design
  • Immersive Installations
  • Theatrical Integration
  • Intricate Set Lighting
  • Suspension and Aerial Lighting
  • Venue Lighting Design and Installation
  • Complex Lighting Schemes
  • Video Mapping and Projection
  • Drone Design Displays
  • Emergency Lighting and Pre-event
Props and antiques dressed on a table
Seven

Props and Antiques

The close-range detail. The things a guest picks up, and the reason the spell survives being touched.

Props

  • Prop Design and Fabrication
  • Prop Sourcing
  • Props Special Effects — Fire, Water, Smoke, Movement
  • Prop Restoration
  • Furniture Restoration

Styling

  • Styling
  • Dressing

Fine Antiques

  • Objects Sourcing
  • Rare Books
  • Transport and Storage
Costume and make-up detail on a character
Eight

Hair, Make-up and Wardrobe

Anyone a guest speaks to is part of the design. This is where that is built.

Hair

  • Hair Styling
  • Wig Design, Construction and Styling

Make-up

  • Artists
  • Period Make-up
  • Prosthetics
  • Special Effects

Wardrobe

  • Costume Design, Construction and Styling
  • Immersive Costume Hire
  • Bespoke Character Design, Construction and Styling
  • Accessories
Sound and video control at a live event
Nine

Audio, Video and Media

The element nobody photographs and nobody forgets, designed rather than booked.

Audio Design

  • Playlists
  • Soundscapes
  • Sound Effects
  • Composition and Orchestration
  • Editing
  • Translation

Audio Technical

  • Amplification
  • Recording
  • Broadcast
  • Audio Production

Video and Media Design

  • Brief Construction
  • Storyboarding
  • Casting and Talent Sourcing
  • Editing
  • Voiceover
  • Directing
  • Full Feature Films
  • Philanthropy
  • Technology

Video and Media Technical

  • Recording
  • Broadcast
  • Video Production
  • Podcast and Interview Equipment
The show being called from the production desk
Ten

Stage Management

On the night, one person holds the running order. This is the department that makes an evening land on cue.

Stage Management

  • Show Calling
  • Technical
  • Special Effects
  • Movement

Production Control

  • Scheduling
  • Budget Management
  • Quality Control
The Point

Why It Matters That They Are One Studio

One drawing, not ten quotes.

When the set, the light and the floral are designed together, nothing has to be value-engineered at the last minute to make two suppliers agree.

The awkward questions come early.

Weight calculations, rigging points and get-out times are known while the idea is still on paper, which is the only time they are cheap to solve.

One person calls the night.

Every department answers to the same show caller, so the evening runs to a running order rather than to whoever is loudest on the radio.